Atlus Teases New IP Fantasy RPG, Live Stream Announced for December 23 [Update]

Share:Tweet about this on TwitterShare on FacebookShare on Google+Share on TumblrShare on Reddit

Update (2016-12-22): The list of live stream guests has been updated with announced video appearances. The stream will also be made available through Fresh!

Atlus has announced that they have formed a new internal production studio within the company called “Studio Zero” that is developing a brand new IP fantasy role-playing game.

Concept art of the new project. It is an illustration by Shigenori Soejima, who served as the character designer on “Persona 5.”

This new game will be neither “Persona” nor “Megaten,” but a completely new RPG project from the ground up.

In the January 5th, 2017 issue of Weekly Famitsu magazine (releasing on December 22, 2016) there will be more news on the project from two key people who are involved: Naoto Hiraoka (who oversees Atlus’ Consumer Software Business) and Katsura Hashino (who served as the director of Persona 5).

In July 2014, Atlus USA CEO Naoto Hiraoka announced that they had begun development on a title that would be released in three years time. This is possibly that title.

Katsura Hashino Comment

Atlus has registered a new website: rpg.jp. Producer and game director Katsura Hashino talks about Atlus, Studio Zero and the new game on it:

A brand new challenge unrelated to “Persona” or “Megaten”

about starting from zero

25 years ago, ATLUS began crafting their first RPG. Speaking of RPGs at the time — their stories were based around a so-called “fantasy” world.

At the time, such a foundation was mainstream. As a way of “countering” that “mainstream” foundation, we released the “Megami Tensei” series.

And after that, we branched off the series; releasing the spin-off that would become known as “Persona.”

With each series, each and every single project to date, and each generation; I have crafted my projects as games that are a counter to the norm.

Now, in continuation to these projects created by ATLUS, comes forth a new one. What is the next concept to tackle and address in RPGs? To challenge the norms naturally consumed by gamers for decades.

I think that this, in particular, is a challenge to the genre. The challenge is about to begin right now. And I would like you to stand with me as we start the challenge—as we start from zero.

Thanks to @MysticDistance of TRADUKO Soft for the translation.

Live Stream

Additionally, there will be a Niconico live stream (also on Fresh!) on the project on December 23 at 8:00 PM JST (3:00 AM PST / 6:00 AM EST).

First video for the game will be shown, with background music by Shoji Meguro.

Before the show starts, Atlus artist Shigenori Soejima will be creating a live illustration just for this program.

Cast

  • Moderators: 
    • Hiroshi Watanabe (writer)
    • Chiaki Matsuzawa (announcer)

Part 1 Provisional Guests:

  • Katsuhiko Hayashi (Weekly Famitsu editor-in-chief)

Part 2 Provisional Guests:

  • Mafia Kajita (freelance writer)
  • Tomokazu Sugita (voice actor)

Video Appearances

  • Kazutaka Kodaka (Spike Chunsoft)
  • Hiroyuki Kobayashi (Capcom)
  • Toshihiro Kondo (Nihon Falcom)
  • Kou Shibusawa (Koei Tecmo)
  • Toshihiro Nagoshi (Sega Games)
  • Taro Yoko

Additionally, messages from celebrities will also be presented.

Famitsu

  • Strain42

    Excited for this. I’d like to see what comes of it. While I know it’s not MegaTen, my biggest fantasy is that Atlus will do what they did to Persona with 3 and Devil Summoner with Raidou and sort of reinvigorate the Last Bible series as an open world fantasy WRPG style game (Skyrim, Fable, Dragon’s Dogma, etc.)

    Also Yay Livestream. If they don’t announce a new MegaTen game going into the 30th anniversary, I’ll eat my hat.

    • SJ

      I fully expect an SMTV using the engine and demon assets from P5.

      • Mr.Sammich

        I would not expect that here, if it was something as big as new mainline SMT, they would have teased that instead of “something new”. After all, P5’s original announcement was advertised as a Persona event.

        • SJ

          You’ve misunderstood my comment.

          All I was saying is that I fully expect an SMTV for the 30th Anniversary, seeing as they can reuse the engine and certain assets from Persona 5.

          I know this game is going to be its own thing much like Catherine, but the fact that we’re getting a new Studio obviously means it’s going to be a bigger deal. I’m excited.

          • Mr.Sammich

            I… actually intend to reply to Strain42 with that, sorry.

            And I can’t help but be excited too, especially if this still manages to be subversive of the often cemented-in-tropes fantasy genre while still maintaining it’s general feeling, which seems to be what they’re aiming for. Especially with the revealed working title (at least I assume) of “Project Re-Fantasy”.

    • Mr.Sammich

      I would not expect that here, if it was something as big as new mainline SMT, they would have teased that instead of “something new”. After all, P5’s original announcement was advertised as a Persona event.

  • Oseas

    “What is the next concept to tackle and address in RPGs? To challenge the norms naturally consumed by gamers for decades.”
    I’m intrigued. Plus I’m impressed by the character with full armor including a helmet. I’m a little sick of sexy, impractical fantasy armor.

    • SJ

      Soejima coming through with god-tier designs that don’t need to sexualize females for them to be cool and attractive.

  • Suqsid

    This can go anywhere yeah.
    Will it go to the best route?

  • Ryan

    Really excited to see where this New IP goes. With Hashino as just the producer, I’m wondering who the director is?

  • SJ

    This is actually going to be great.

  • Edgar

    Hoping it’s PS4

    • SJ

      Hoping we get a Switch port, RPGs on the go is life.

      I have a hard time believing this won’t be on the PS4, though. Hashino just came off developing P5, before that Catherine, and it just goes on. He’s obviously going to be comfortable with the PS4 and he seemingly likes developing for big consoles, so it just adds up.

  • Soejima’s gettting his hands full, huh?