Update (2015-04-02): The survey is now over, as Atlus has reached their target sample size. The survey lasted for almost 2 hours, from 3:21 PM PDT to 4:59 PM PDT.
As opposed to the previous Atlus online questionnaire, which was evidently aimed for a Japanese audience, this one is aimed for an English-speaking one. It’s shorter, too, estimated at requiring three minutes to complete.
Got a minute (or three) to fill out a short survey for us? http://t.co/bJrlmKppKD
— Atlus U.S.A., Inc. (@AtlusUSA) April 2, 2015
The main topic for this “Game Audio & Goods” online survey consists of dual audio (English and Japanese languages) in video games, and what it means to the consumers. The list of questions from the survey are below.
Q1: How many Japanese-developed games do you purchase every year?
- More than 10
Q2: Of those games, how many have dual audio (Japanese & English voices)?
- About half
Q3: If you had to choose one audio, which language would you choose?
- No preference
Q4: Is dual audio important to you?
Q5: If there’s dual audio available in a game, which language do you usually end up choosing?
Q6: Given the choice between the addition of dual audio and the standard bonus items (such as soundtrack and artbook), which would you prefer?
- Dual audio
- Standard bonus item
Q7: Please answer Yes or No to the following questions:
- Free physical bonus goods influences my decision to pre-order a game. (Y/N)
- Dual audio influences my decision to pre-order a game. (Y/N)
- I am more likely to buy a game if it has dual audio. (Y/N)