This week’s issue of Weekly Famitsu magazine features a regular column by game director and designer Masahiro Sakurai, known for the Kirby and Super Smash Bros. series.
In this issue of Famitsu, Sakurai praises Atlus and Vanillaware’s recently released sci-fi adventure game 13 Sentinels: Aegis Rim for its multi-dimensional storytelling.
- The presentation of a characteristic adventure scenario: The stories in movies and novels are basically “lines.” Sound Novels (type of adventure game) add a vertical axis, making it a 2D plane. The scenario in 13 Sentinels: Aegis Rim is three-dimensional, as if it were 3D.
- There are 13 protagonists, and they are from different eras. At first, it was confusing and difficult to grasp, but as you continue to play, you’ll become more immersed and enjoy it more as your understanding increases. You’ll also become surprised at its depth.
- I wonder how they put together a multi-dimensional structure that entwines people, time periods, and time axes.
- And despite all that, the principles governing those concepts remains consistent throughout.
- The game contains homages to many different works, and it’s sportsmanlike that it doesn’t try to hide them.
- The setting is the same as a certain anime’s ending, so I got spoiled by writing it.
- It was the right idea to split the strategy segments apart from each other.
- The “Archive” function meets the minimum it needs, but to maximum effect. Skillfully done.
- The potential in this method of presentation is endless. However, it’s generally not possible to imitate it. It’s wholly unique.
- There’s never been a work like this before, and I don’t think there’ll be a continuation, either. If you want to play it, it has to be now!
- Anyone who wants to write a game scenario should play 13 Sentinels: Aegis Rim.
Sakurai has previously praised another Atlus game, Persona 5, particularly complimenting its UI. He has also held an interview at Atlus discussing his history with the Persona series, promoting the collaboration for Joker in Super Smash Bros. Ultimate.
Weekly Famitsu magazine #1623, or the January 30, 2020 issue, will be released on January 9, 2020.
13 Sentinels: Aegis Rim was released for the PlayStation 4 in Japan on November 28, 2019. The game will be released in Traditional Chinese and Korean in Spring 2020. It was announced for English localization in June 2017. No Western release date has been announced as of yet.