Shin Megami Tensei IV Final releases tomorrow in Japan and the upcoming issue of Weekly Famitsu magazine issue #1419 will include a launch feature for the game.
The launch feature for Shin Megami Tensei IV Final is 15 pages long. It is introduced with a diagram of keywords and the important characters in the game, as well as a summary. This goes over 2 pages.
A mini version of the recently announced “Official Devil Data” guide book follows the above, with pages of data for demons including their weaknesses, resistances, and how powerful they are along with battle strategies.
The launch feature then goes over examples of team compositions, and advice for the game’s Challenge Quests.
A long developer roundtable interview is subsequently included, which is four pages long. Atlus’ Kazuyuki Yamai (Producer), Masayuki Doi (character designer) and Ryota Kozuka (sound composer) are the developers who participate in the interview.
Finally, a continuation of the prequel story from last week’s issue of Famitsu is included, written by scenario writer Yusuke Miyata.
Akin to the preview for last week’s edition of Famitsu on February 2, the second edition of the Shin Megami Tensei IV Final prequel story is accompanied by an illustration of Ikumi Fukuda, who worked on the official Shin Megami Tensei IV – Demonic Gene manga. The image above is a rough illustration and is finalized with color in the magazine.
The February 24, 2016 edition of Famitsu—or issue #1419—will be releasing in Japan on February 10, 2016.
Shin Megami Tensei IV Final is slated to release for the Nintendo 3DS on February 10, 2016 in Japan.