Metaphor: ReFantazio Archetype Job System Showcase Released

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As previously announced, the “Atlus Exclusive 2 Showcase” took place earlier, featuring director Katsura Hashino discussing the game’s battle systems and, specifically, how the Archetype classes integrate within them.

The key to combat is the freedom with which players can change classes via Archetypes. Initial Archetypes include the “Knight” which excels in defensive skills, and the “Healer” which specializes in recovery. In total, there are more than 40 different Archetypes across 14 different Archetype lineages.

The art for these over 40 Archetypes was done by character designer Shigenori Soejima, as well as Yuji Himukai behind the Etrian Odyssey series.

Each Archetype ranks up by gaining experience points in combat, and acquire a variety of skills as a result. And as an Archetype grows, it can also evolve into a higher level Archetype.

The video also introduces “Synthesis,” which is a special move that is activated when combining Archetypes. There’s also the “Skill Inheritance System,” and the “Changes in Fast Actions by Archetype.”

Metaphor: ReFantazio – Atlus Exclusive 2 Showcase

Metaphor: ReFantazio will be released worldwide on October 11, 2024 for the Xbox Series X|S, Windows PC, PS4, PS5, and Steam.